![]() You ARE allowed to use Structures from the editor - you are NOT allowed to use other users' Structures for this particular contest. ONLY ONE AUTHOR PER ENTRY, we will NOT be splitting prizes nor allowing teams.ĩ. This is not a campaign competition, but a single map competition.Ĩ. a fully-integrated level editor, and a built-in community map browser for instantaneous action with nearly limitless levels to play, Get ready to paint. Multiple map entries are permitted, however each entry will be judged for its own particular quality. Sadly we see often that the devs of a game give us the editor but then not. So i have high hopes for this game and its editor. I am a mapper for many years and am crazy about using fps editors. It is the level where the player first gets the Shotgun and the Shredders, and the first level where Zombies, Fiends, Shotgun Zombies, and Bloaters are fought. Despite originally promising a native Linux version, it was announced on Septemthat the game would instead merely be tailored for the Proton compatibility layer, citing issues with platform support from the Unity game engine. That said, ,let me now get to the editor. Sacrum is the first official level in Prodeus and serves as an introduction to the first few weapons and enemies of the game. The level editor is built specifically for Prodeus and is designed for speed and ease of use. Fits very well in the modern age of reliving the old fpshooter games. Maps that were under creation prior to the announcement of this Contest can be entered, as long as a complete map version (layout and any non-greybox art) was not released for public download.ħ. Let me start with saying that i had a blast with the beta test, really great gameplay. Keep things unique and show us your own individual sparkle.Ħ. This is intended to be the 2nd map in a 3 map campaign. Do NOT use any content created by others or Imported from another game. A map Im designing with the built-in level editor from the game PRODEUS. Take on the campaign in 4-player co-op, and dive into the fray in 16-player. Team up and go head-to-head in a variety of multiplayer modes. Do NOT remake a level, nor part of a level, from a different game. Unleash your inner map designer with Prodeus’s powerful but easy-to-use level editor, and keep the visceral combat fresh with a built-in browser filled with community-created maps. ![]() Users should be able to "finish" your level and enter the "leaderboards" screen.ĥ. ![]() The Prodeus Dev Team and GUEST JUDGES will play through the maps and rank them based on Fun / Originality / Visual Presentation / Polish.Ĥ. December 15th, 2022 before 12 am EST Note: all maps are dated and time stamped when published to the workshop.ģ. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |